Version 1.11 adds most of the TODOs from v1.01 plus a bit more. Now gives even more control on the analog responsiveness, plus a working calibration function.
- Added better calibration method (keeps the axis scale in range)
- Fixed automatic calibration function (gives pretty reliable results now) and moved vertical and horizontal calibration into
one function
- Added a movement smooth factor (how much changes in the axes get scaled, the lower the smoother any movement gets recognized)
- Added an adjust parameter which controls the exponent of the adjustment function (default 3.0 meaning a cubic form)
- Added button mapping configuration
- Fixed a small error in the axis mapping, where values were mapped in range -127 to 128 where it should be -128 to 127
- Added setting save functionality
- Improved the readme with better instructions
Wow, very impressed! Thank you! My PSP analogue nub has recently broken (kinda my fault – I was replacing a very scratched faceplate, and the nub’s never worked since) and this plugin has allowed me to disable the nub (by lowering the sensitivity to 10%) so I can play games on it again!!
You got a paypal account I can possibly donate to?
Glad I helped with it
HEY, can you extend the functionality of this mod so that we can swap the D-PAD for the ANALOG NUB AND/OR BUTTONS?
so weird games dont let you use analog nub for looking around or just configured in a weird way making accurate movement impossible.
THANKS, i been looking for a way to change the button layout in some games.
Yeah, actually I’d like to see a feature like that, possibly by pressing the Note and Screen Brightness buttons (if that combo isn’t already in use). So people who’s analogue nubs are broken (like mine) can switch control to the dpad instead. Like in Alien Syndrome, if anyone’s played it, you can ONLY move your character around with the analogue nub, and there’s no option to change that. To be able to switch and use the dpad instead, would be awesome
Dude, you are amazing, my analog has been busted all summer, I couldn’t get the calibration to work yet, but being able to disable it has made things much easyer.
YOU ROCK!
I might consider something like that in the future, though I think it goes somewhat besides the initial use of that plugin.
Should be rather easy to do actually.
That would be pretty usefull! I’d donate if I had a paypal account.
Oh, it would also be cool if it could work with the psx emulator.
hi
did everything in read me, added files etc
cant get the plugin recognised in recovery menu
im using m33 3.52
HELP!!! tried everything
[...] Another update on JoySens – version 1.11 released! [Raphael’s Development Blog] [...]
It not working on 3.71 M33